A person who develops stand-alone software (that is more than just a simple program) and got involved with all phases of the development (design and code) is a software developer[citation needed]. Some of the notable software people include Peter Norton (developer of Norton Utilities), Richard Garriott (Ultima-series creator), and Philippe Kahn (Borland key founder), all of whom started as entrepreneurial individual or small-team software developers before becoming rich and famous.
Other names which are often used in the same close context are programmer, software analyst, and software engineer.
According to developer Eric Sink, the differences between system design, software development and programming are more apparent. Already in the current market place there can be found a segregation between programmers and developers[dubious ], being that one who actually implements is not the same as the one who designs the class structure or hierarchy. Even more so that developers become systems architects, those who design the multi-leveled architecture or component interactions of a large software system.[1] (see also Debate over who is a software engineer)
Aspects of developer's job may include:
- Software design
- Actual core implementation (programming which is often the most important portion of software development)
- Other required implementations (e.g. installation, configuration, customization, integration, data migration)
- Participation in software product definition, including Business case or Gap analysis
- Specification
- Requirements analysis
- Development and refinement of throw-away simulations or prototypes to confirm requirements
- Feasibility and Cost-benefit analysis, including the choice of application architecture and framework, leading to the budget and schedule for the project
- Authoring of documentation needed by users and implementation partners etc.
- Testing, including defining/supporting acceptance testing and gathering feedback from pre-release testers
- Participation in software release and post-release activities, including support for product launch evangelism (e.g. developing demonstrations and/or samples) and competitive analysis for subsequent product build/release cycles
- Maintenance
[edit] Separation of concerns
In more mature engineering disciplines such as mechanical, civil and electrical engineering, the designers are separate from the implementers. That is, the engineers who generate design documents are not the same individuals who actually build things (such as mechanical parts, circuits, or roads, for instance). In software engineering, it is more common to have the architecture, design, implementation, and test functions performed by a single individual. In particular, the design and implementation of source code is commonly integrated.[citation needed]This resembles the early phases of industrialization in which individuals would both design and built things. More mature organizations have separate test groups, but the architecture, design, implementation, and unit test functions are often performed by the same highly trained individuals.[citation needed]
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